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HLstλts V1.35

License:  free  Author:   
Size:  2247  Password:   
Language:  English  adddate: 2007-12-26 
Version: 1.35  Os:  Win2000/WinXP/Win2003 
classtype::  English  demo url:   
Rating: ★★★☆☆  reg url:  
 user:  phpcms  downloads:  32(Today:1,weeks:1,Months:1) 
Plugin:  No plugin  Hits:  33 
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Soft introduce:
Summary

HLstλts is a web based application providing real-time statisitcal player and clan rankings for Half-Life servers.

HLstλts requires: Perl 5; the DI and MySQL Perl modules (which are small and easily installed); PHP 4/5; and a MySQL database.


Features
  • Real-Time Statistics.
  • Track players from multiple servers and multiple Half-Life Mods using one installation of HLstλts.
  • Players can be tracked by WONID, STEAMID, VALVEID, IP Address or by Name.
  • Clan rankings and statistics.
  • No need for extended periods of lag while parsing a day's worth of log data.
  • Fully supports the Half-Life Standard Log Format.
  • A full history of Rcon commands.
  • Detailed Host Statistics lets the HLstλts administrator see which ISPs players are using.
  • Customizable style.

How does it work?

HLstλts consists of a Perl script (the HLstλts logging daemon) and a set of PHP scripts (which generate the statistics Web pages). HLstλts provides player and clan rankings for Half-Life servers.

HLstλts collects log data using Half-Life's "logaddress_add" facility (which sends log data as UDP packets from the Half-Life server to an arbitrary remote address), and inserts that data directly into a MySQL database. This makes it easy to maintain the data by eliminating the costly process of scanning large numbers of log files to regenerate statistics, and allows virtually limitless potential for customisation on the front-end. It also has the benefit that the statistics are updated in "real-time" -- if a player makes a kill, they can immediately view the statistics and see that kill reflected in their player details.

Additionally, because HLstλts collects data using "logaddress_add", it can receive data from multiple diverse Half-Life servers simultaneously, compiling the data into a single set of statistics. Adding another Half-Life server to the statistics is simply a matter of configuring HLstλts to accept data from the server's address, and then configuring the server to send log data to the HLstλts logging daemon using the "logaddress_add" command.

Logged events are sent as UDP data packets from the game servers to a web server. The HLstλts logging daemon (hlstats.pl) running on the web server parses this data and saves relevant information to a MySQL database. The PHP pages (Apache) then access that database and dynamically generate HTML pages for delivery to web clients.
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